The Weimar Republic is a Card Driven Game of political struggle in interwar Germany. Four factions compete for dominance: the democratic Coalition, the Soviet-backed Communist Party, Hitler’s National Socialists, and the far-right Radical Conservatives. Game Map (Near-Final Art)The game follows a timeline of 15 years (1919-1933) with two rounds in each year. During a round, players take turns using their faction-specific abilities to increase their influence in Germany’s regions and major cities, to maneuver the political landscape of the Republic, and to dominate through a combination of propaganda, parliamentary elections, street violence, economic influence, and ideological zeal. Typical actions include agitation, reforms, recruitment and deployment of fighting men, strikes, uprisings, assassinations, and coups. General and regional elections are held at irregular intervals throughout the game, potentially shifting local power balances in sometimes radical ways. The timeline moves through three distinct eras, each with its own deck of event cards. There are also several special cards like Elections and Parliamentary Control Cards. Sample Cards (Near-Final Art) Gameplay is fast-paced; initiative flows back and forth, and the direction of the game may change rapidly and unexpectedly. Although competition between the factions is fierce, some of the faction-specific mechanics overlap, and players can often take advantage of each other–including the making and unmaking of alliances. The Weimar Republic includes scenarios ranging in length from 3 to 8 hours and a special tutorial scenario that can be played by new players in only 90 minutes. Victory is absolute and generally achieved through “sudden death”; there is no final scoring or adding up of different objectives. Each faction can be replaced by a “bot” player, allowing 1-4 players to play with any combination of factions. Player Mats (Near-Final Art) The Weimar Republic confronts players with difficult choices and questions not only in terms of gameplay. The historic downfall of the Republic to the threat of totalitarianism was not merely manifest in the National Socialist movement. In 1919, the embryo of the NSDAP was hidden deep within the heterogeneous far Right, and Hitler was known to few outside Bavaria’s ultra-nationalist circles. Reactionary militarist forces, armed Bolsheviks, and a broken economy presented much more acute threats to the Republic during its early years than did National Socialism. The Weimar Republic allows players to explore democracy’s inherent frailty through the “what if” scenarios about which historians (and gamers) so often speculate. What if things had taken another turn some time during the twenties? What if the KPD, the Soviet-backed Communist Party, had obtained parliamentary control in key states or launched a successful revolution? What if the radical Right had managed to gain broad popular support before Hitler outmaneuvered the old reactionary elites? What if the democratic coalition had managed to stay together, unite the German people, and deliver the progressive, democratic welfare state that was promised from the outset? These questions are not only historical in nature. Hitler’s seizure of power in 1933 had enormous consequences for Germany, Europe, and the entire world–consequences that still echo today. What would our present situation be like if he had failed in his political aspirations or if his ascension to power had come earlier? In The Weimar Republic, the outcome is up to you, the players! ComponentsA 22” x 34” mounted mapboard4 Player MatsA deck of 165 cards150 yellow, red, brown, and black Influence Cubes3 black Conservative Clique Squares8 white pawns and 4 colored pawnsA sheet of full-color counters4 six-sided dice4 Player Aids1 reference sheetRulebookPlaybook Game Designer: Gunnar HolmbäckGame Developer: Jason Carr
Planting & Care
At a Glance – 3-in-1 Combination Peach Tree
- Sun: 1/2 day to full day of sun
- Soil: Well-drained, moderately fertile soil
- Water: Keep evenly moist during establishment
- Rootstock: Semi-dwarf (Lovell)
- Size: 12–15 ft at maturity
- Pollination: Self-fertile
- Harvest: July–September
- Hardiness: USDA Zone 5–9
Planting & Care – 3-in-1 Combination Peach Tree
Site Selection
- Choose a location with excellent sunlight to ensure full sweetness and color.
- Good airflow reduces fungal pressure, especially in humid or coastal climates.
Soil Preparation
- Prefers well-drained loam or sandy loam; avoid clay-heavy or waterlogged soil.
- Add compost to improve drainage and fertility.
- Ideal soil pH: 6.0–7.0.
Planting Instructions
- Plant at the same depth as in the nursery pot.
- Water deeply and mulch with 2–3 inches of organic matter.
- Keep mulch a few inches away from the trunk.
Watering & Fertilizing
- Maintain consistent moisture during the first 1–2 years.
- Deep water 1–2 times per week in heat or drought.
- Peaches are medium feeders—use a balanced organic fertilizer in early spring if growth appears weak.
- Avoid overfertilization, which reduces fruit quality and increases disease risk.
Pruning & Graft Management
- Prune more vigorously growing grafts to maintain balance across the tree.
- Encourage an open center to improve light penetration.
- Thin fruit clusters to improve size and prevent limb damage.
Harvest & Use
- Frost offers classic peach flavor with strong leaf curl resistance.
- Salish Summer (Q-1-8) produces juicy, richly flavored fruit well-suited to cooler climates.
- Indian Free provides brilliant red flesh and outstanding complexity.
- Muir delivers exceptionally sweet, aromatic fruit.
General Tips
- Combination peach trees thrive when graft vigor is balanced yearly through pruning.
- Renew mulch annually and water consistently for best fruit quality.
- Leaf curl–resistant varieties reduce the need for sprays in many climates.


